Showing posts with label John Truby. Show all posts
Showing posts with label John Truby. Show all posts

Saturday, September 6, 2014

Moral weaknes

Too much writing advice is too much. Yet, knowing that doesn’t slow me down from seeking it.

Lately, I’ve been re-examining John Truby’s The Anatomy of Story: 22 Steps To Becoming A Master Storyteller. The guy looks at stories from every possible angle. Among other things, he discusses seven steps of structure that every story needs as it develops over time, in its growth from beginning to end. They are:
-Weakness and need
-Desire
-Opponent
-Plan
-Battle
-Self-revelation
-New equilibrium

These are not something external, such as the three-act structure imposed from the outside. They exist within the story. Truby calls them the nucleus, the DNA of the story. They are based on human action because they are the same steps people must work through to solve problems. 

The step I’m currently paused at is an aspect of weakness and need. At the start of a story, the MC must have one or more weaknesses that holds him back from reaching his goal. It should be something so profound, it is ruining his life. This flaw forces a need for the character to overcome the weakness and change or grow in some way. This is a psychological flaw that is hurting no one but the hero. I get that.

Truby says most stories incorporate that. What elevates a so-so story to an excellent one, is a moral flaw. A moral weakness hurts not only the protagonist, but others around him, as well. As an example, he cites the story The Verdict in which the MC, Frank, has a psychological need to overcome his drinking problem and regain his self-respect. His moral flaw is that he uses people for money. In one instance,Frank lies his way into a funeral of strangers, upsetting the family, trying to round up more business. 

Okay, I get that, too. And because Truby acknowledges its importance in stories, I give it credence, as well. But how about for an MG character? Do they need to be morally flawed for the story to pop? The stakes are lighter for MG and that’s the nature of it. Experts say there are certain lines not to cross and having the hero be morally corrupt seems like one of them.

But this is John Truby. He really, really knows his stuff. Shouldn’t I listen to him? If Tiger Woods offered tips on your golf swing, seems to me it would be wise not to argue about it. Still, a moral flaw doesn’t feel right for that age level of story. 

Looking back over other stories, I can’t think of any MG characters with moral flaws. There must be a few. They have psychological weaknesses to overcome. The strong-willed behavior of Kyra in Carol Lynch Williams’ The Chosen One brings the anger of the prophet down upon her family. That seems like a character strength rather than a flaw and it does raise the stakes for her. Same with Sal in Sharon Creech’s Walk Two Moons. Her denial creates angst with her father, but again, rather than immorality, it seems it’s more a matter of innocence. Both of these works are YA. It could be a YA vs. MG thing. What works for older audiences doesn’t necessarily work for all readers. 

Julie Daines posted here a few weeks ago about listening to your gut, your writer’s intuition. That inner voice is telling me to question Truby’s on this. Truby or not Truby, that is the question. 

(This article also posted at http://utahchildrenswriters.blogspot.com)

Saturday, August 23, 2014

Antagonists

The next project is a rescue. This flat story that has sat in writer purgatory for a few years, waiting for motivation to do something about it, longing for the inspiration to remedy it.

I’m there ready to take it on, its finding the cure that is the problem. Thus, it is back to basics. Characters, stories are about characters. Check. Plot, protagonist wants something, antagonist keeps him from it. Wait, that could be it. I don’t have an antagonist, at least not in the traditional sense. 

John Truby (The Anatomy of Story: 22 to Becoming a Master Storyteller) is my go-to guy at a time like this. He says the hero, of course, is important. So, too, is the opponent along with the rest of the cast. Truby focuses not on the main character in isolation, but looks at all the characters as part of an interconnected web. Writer’s Digest this week had a quote by mystery writer Elmore Leonard who says “the main thing I set out to do is tell the point of view of the antagonist as much as the good guy.”

Hmm. Good points, but I still don’t have a traditional antagonist. There is no detective and no criminal to pursue, my Harry Potter has no Voldemort. My protagonist has only his own shortcomings to trip over. Truby doesn’t directly address such a thing. He does illustrate his points with story examples from movies. The likes of A Streetcar Named Desire, The Adventures of Huckleberry Finn, andTootsie, don’t have traditional antagonists. 

Another valuable resource, KM Weiland, discusses an “antagonistic force” and says, “nowhere is it written that your story has to have a bad guy (or girl, as the case may be).” She says there are several non-human antagonists. They include:
-Animal - King Kong and Jaws comes to mind
-Self - the age old existential quandary of man as his own worst enemy in which the MC must overcome his own problems before he can deal with the external one
-Setting - survival stories in which the hero goes up against nature. Cast Away is a good example. Weather related tales are an offshoot of this.
-Society - dystopia is the extreme example here, but simpler themes in which the protagonist faces poverty or inequalities of some sort
-Supernatural forces - The Curious Case of Benjamin Button would be of this sort.
-Technology - a lot of sci-fi uses overarching technological forces as antagonists.

Non-human antagonists can be anything that throws obstacles in the way or the hero getting what he or she wants. They could be a thing, an idea, or any inanimate object that the protagonist must overcome to reach the end goal of the story. As long as you have conflict (to have a story is a must) you have an antagonist.

Weiland says one mustn’t limit themselves to just one antagonist and most stories will use a combination of several.

Think Sharknado.

(This article also posted at http://utahchildrenswriters.blogspot.com)


Saturday, August 9, 2014

Character webs

The “next” project is one I’ve been working on forever. 

Okay, not forever, but for 30 years or more. It was an MG story conceived, then started, then abandoned (but not forgotten). It was the one that got me into writing. I spent a few years on it and as I sent it out, editors and agents pointed out some glaring issues with it. By then, not only was I into a new project, but had become weary of it and had no more energy to devote to it. 

This year I brought it out again, blew off the dust, repackaged it as a YA, and workshopped it at WIFYR. There I was struck by an inner voice, perhaps the ten-year old stuck in my head, that said I’m an MG writer, not a YA. Okay, back to working it for younger readers. 

Still, the story is missing something, no matter what audience it reaches. 

Imitation of those who do it well seemed like a good strategy, so I’ve been re-reading exemplary MG stories.
In A Clockwork Three, Matthew J. Kirby gives his three main characters something to work for then expertly raises the stakes making it harder for them to achieve it. Sharon Creech’s Walk Two Moons is a richly woven tale about Salamanca, a girl searching for answers to the disappearance of her mother. (I still tear up when I read it.) A supporting cast of characters are among the reason this book resonates. Solveig in Kirby’s Icefall also involves a compelling protagonist who rides on the shoulders of strong supporting characters. The lesson here: stories are about people. 

I also revisited John Truby’s The Anatomy of Story. He says writers need to focus not just on the hero, but the whole web of characters that help define him. Most writers start by listing traits of the MC, write a tale about him, then force a change in the end. Truby says this is wrong, that the hero does not act alone in a vacuum. The most important step in developing your MC is to connect and compare them to others. This forces you to distinguish the hero in unique ways. As in life, we are affected not just by our families and co-workers, but by the idiot that cut you off in traffic, the writer that brought you to tears with her prose, or the politician whose ideology you disagree with. How we react defines our character. The heroes in our stories are no less so connected to the web of characters in our stories.

Truby provides a writing exercise to help build your character web. It is worth looking into. 

Okay, “next” project. I’ve got my eye on you. I don’t know if you’re going YA or MG, but you are going to have some interesting people carrying you along.

(This article also posted at http://utahchildrenswriters.blogspot.com)

Friday, February 14, 2014

Story structure, part 2

It’s been said that there are only a few basic plots in all of literature. Every other story is a variation on these plots. Oodles of writers have penned zillions of stories, all different and unique. 

Yet the best of them follow a specific pattern. This post is a continuation on last week’s discussion of story structure. John Truby (Anatomy of Story) lists twenty-two elements of successful stories. KM Weiland (Structuring Your Novel) boiled Truby’s down to ten, the last five of which are below.

The First Half of the Second Act: The second act is where the MC reacts to the first plot point. Up until that point, life for the MC was steady and predictable. Now the MC has had his life upended. The second act is a series of events dictated by how all the characters react and counter-react to various events. Equally important here is how the antagonist shows their strength in thwarting the protagonist. Half-way through the first act comes the midpoint. This is a second inciting incident which changes the MC from reactive to proactive. After reacting to interference by the antagonists, MCs here go on the offensive and move into attach mode.

The Second Half of the Second Act: After the midpoint, things should start to heat up in your story. Your MC is becoming someone new, realizing his power and discovering what he can do with it. He’s finding strength to do battle in spite of inner conflicts that may be getting in the way.  He may not be in control of his destiny but at lest he’s doing something about his lack of control. Characters should grow and change and the second act is where that change is orchestrated so that it doesn’t abruptly appear in the third act. The second pitch point occurs here at which point the antagonist shows his power and potential ability to defeat the protagonist.

Third Act: The last quarter of the book is short, yet a lot has to happen in it. Act 3 is what the story’s been building up to all along. All character arcs are satisfied, subplots tied up, foreshadowing fulfilled, protagonist and antagonist plans played out, the MC’s inner demons faced. It opens with a bang and never lets up until final resolution. The writer must be cruel author must throw down every obstacle; all seems lost until MC rises from the ashes with wisdom and a new inner strength. 

Climax: As dramatic events have been happening all along, and racketed up in the third act, the climax is the final thrust of the MC to accomplish all of their objectives. The reader wants a satisfactory ending, one they can say, “yep, that’s just how it should have ended.” Weiland goes one step further. Contrary to the inevitability a good ending can fulfill, she says a story should end with the unexpected. Rising from a logical extension of things foreshadowed, you also want the reader to say, “wow, did not see that one coming.” Again, it must make sense to the story and can not be pulled out of nowhere.

Resolution: After the climax comes the bittersweet moment of the resolution. It is where the writer says goodbye to their characters and where the reader says goodbye as well. After the emotional stress of the third act and climax, they want to see the MC rise up and move on with life. They want to see how the ordeal has changed the MC and glimpse of the new life the character will live now. And if you’ve done your job right, says Weiland, readers will want to linger just a moment longer with the characters they’ve come to love.

Take a look at your WIP. Which stage is it at right now?

(This article also posted at http://utahchildrenswriters.blogspot.com)

(This article also posted at http://writetimeluck.blogspot.com)

Saturday, February 8, 2014

Story structure, part 1

Ever had those moments when the  writing just doesn’t want to happen? Perhaps you’ve spent days or weeks spinning your wheels trying to write through the problem. In times like this I turn to study of the craft and pull out writing books or link to various articles online.

One of the biggest reasons my writing stalls is due to lack of direction.  KM Weiland is the one to seek on that matter. She’s got some stuff on her site about story structure and outlining. The two go hand in hand. Story structure is the framework around which the tale is spun. Outlining, or plotting, is the blueprint for that structure. John Truby’s The Anatomy of Story is another source to turn to, though Weiland presents it in a simpler manner.

Think of it like a new home under construction. Rising out of the foundation, framing goes up that defines the size and location of each room. Load-bearing walls on the perimeter and down the center support the roof rafters.

Stories need a firm foundation, a logical premise for a character’s tale to be told. Upon that, walls of setting and protagonist and antagonist support the roof of storyline.

Once the framework is in place the builder adds the brick and wood trim, windows, heating, electricity -  details that make the house a home. Writers similarly add story details that marks their creation different than the thousands of other books written.

Weiland, in her Structuring You Novel: Essential Keys for Writing an Outstanding Story, says many authors are unaware of story structure, yet write using many of its elements. There are several basic components that all good stories employ. She and Truby site effective uses of the components in literature ranging from Pride and Prejudice to The Godfather.

Truby presents twenty-two elements of structure that Weiland has boiled down the the ten listed below. I’ll address half of them here.

The Hook: Ideally the hook forces a reader to ask, what the heck is going on here? Curiosity engages the reader and invites them to read further.

Act 1 - Setting the Scene: Besides grounding readers within the story world, “a well-planned setting can empower your story with continuity and resonance.” (Weiland.)

Act 1 - Introducing Characters: Stories are about people. Without people you have no story. In the first quarter of the book, you should introduce your main characters and give readers a chance to learn about them. Be sure to include the goals the MC is striving for. Martine Leavitt calls this their object of desire - both physical and physchological. Most importantly, give readers a reason to care about characters.

Act 1 - Introducing Stakes:  As your characters first walk on stage, they should bring their objectives and the stakes involved to accomplishing it. Your first authorial duty to torture you characters happens here.

Plot Point #1: This is the point that moves the story forward from the introduction and set-up to meat of the tale. Stories are a series of scenes and the plot points are the major ones, the game changers that significantly alter the course of the story and jolt the MC into action. Some refer to this as the inciting incident. 


Next week, the remaining five: The First Half of the Second Act, The Second Half of the Second Act, Third Act, Climax, and Resolution.

(This article also posted at http://utahchildrenswriters.blogspot.com)

Friday, November 8, 2013

Premise

I’ve been NaNo-ing all week. I feel good about my progress even though behind on word count. After a week, I’m at 4829 words. That’s about three day’s worth at the average count of 1,667 words daily.

I’ve come to value the process of outlining and now am outlining on the fly. Its been interesting. Some of my actual writing minutes have been sacrificed for organization. That has paid off with productive time on task.

Then on Sunday and Monday, in the presence of that after-the-fact plotting, I spent way too much time perfecting the first chapter. This is NaNo with it’s write fast, fix it later mentality. Yet, I need to make sure my story gets off on the right foot. I’m not revising the beginning as much as adding missing things. Not all of it will be kept for the final book, but I’m still using it for my word count.

As the novel evolves, I keep updating my premise statement. Both K.M. Weiland and John Truby espouse the wisdom of so doing. The premise statement is the essence of the book, a single sentence that conveys the plot and theme. Weiland includes it in her Outlining Your Novel:Map Your Way to Success book and Tuby in his The Anatomy of Story. The idea is to nail down the whole book in a sentence or two.

As I work with the concept, it has helped me see what the book really is about. From there, I can see where characters are at the beginning and where they’ll be at the end. I realize that some things should be in place before the book begins. Others are inciting incidences that move the characters/story arcs. This allows me to use my first chapter to set the rules for “normal” in this world and lay out the incident that knocks things off kilter. As I have several things going on, I can plot out the each story or character arc.

Now I’m taking this premise device to each chapter. Before I sit to write, I try to see which of my premises next need to be advanced. Then I set chapter goals to deal with them.

It has taken time, but I can’t emphasize enough how a little organization up front has given me clear direction for how and where the story leads. I’m still new at this outlining thing and being pressed for time I can not give this story the full outlining it needs. NaNo is here and that means we tap, tap, tap those keyboards to churn out the daily word quota. Once I get the story set-up, it should run at a good clip.

That’s the theory, at least.

(This article also posted at http://utahchildrenswriters.blogspot.com)

Saturday, August 24, 2013

Antagonists


The basic formula for a story goes something like this: a main character wants something; MC sets out to achieve that thing; MC meets with obstacles; MC overcomes obstacles. Simple, right? Everyone can write a novel. No big deal

Quiet often the conflict the MC faces is generated by an antagonist. Antagonists can be the demons floating around in the protagonist's head or they can be the classic arch-villain, the schoolyard bully, Darth Vader, or Lord Voldemort. We will stick to the human, physical antagonist for our purposes here. The writer needs to understand their antagonist.

Antagonists are not just bad guys wearing black hats. They are complex people with their own histories and goals. It is not that they oppose the protagonist. They have their own agenda that they are trying to accomplish. In a reversal of roles, your MC is the obstacle the antagonist encounters in reaching their goal. The school bully wants money to buy cigarettes. Vader tries to bring Luke to the dark side. He-Who-Must-Not-Be-Named wants power and immortality. And they all have histories that rationalize their behaviors

John Truby in his Anatomy of Story says that “the trick to defining your hero and figuring out your story is to figure out your opponent.” He says writers should love their antagonist because he will aid the writer in so many ways. The opponent is important structurally. Antagonists attack the MC’s weakness, forcing the hero to deal with them and grow. Thus, the MC learns through the antagonist.

The repeated theme at WIFYR this summer was to torture your characters. A session by agent, Ammi-Joan Paquette, touched on the subject. Your role as a writer, she said, is to be the evil overlord, not the hero’s mother. Make your antagonists bigger, stronger, and smarter than the MC. Let them throw up the roadblocks and thwart your hero at every turn.

Antagonists, you’ve got to love them.

(This article also posted at http://utahchildrenswriters.blogspot.com)